std::mutex
From cppreference.com
                    
                                        
                    
                    
                                                            
                    | Defined in header  <mutex> | ||
| class mutex; | (since C++11) | |
The mutex class is a synchronization primitive that can be used to protect shared data from being simultaneously accessed by multiple threads.
mutex offers exclusive, non-recursive ownership semantics:
-  A calling thread owns a mutexfrom the time that it successfully calls eitherlockortry_lockuntil it callsunlock.
-  When a thread owns a mutex, all other threads will block (for calls tolock) or receive a false return value (fortry_lock) if they attempt to claim ownership of themutex.
-  A calling thread must not own the mutexprior to callinglockortry_lock.
The behavior of a program is undefined if a mutex is destroyed while still owned by any threads, or a thread terminates while owning a mutex.  The mutex class satisfies all requirements of Mutex and StandardLayoutType.
std::mutex is neither copyable nor movable.
Member types
| Member type | Definition | 
| native_handle_type(optional) | implementation-defined | 
Member functions
| constructs the mutex (public member function) | |
| destroys the mutex (public member function) | |
| operator= [deleted] | not copy-assignable (public member function) | 
| Locking | |
| locks the mutex, blocks if the mutex is not available (public member function) | |
| tries to lock the mutex, returns if the mutex is not available (public member function) | |
| unlocks the mutex (public member function) | |
| Native handle | |
| returns the underlying implementation-defined native handle object (public member function) | |
Notes
std::mutex is usually not accessed directly: std::unique_lock, std::lock_guard,  or std::scoped_lock  (since C++17) manage locking in a more exception-safe manner.
Example
This example shows how a mutex can be used to protect a std::map shared between two threads.
Run this code
#include <iostream> #include <map> #include <string> #include <chrono> #include <thread> #include <mutex> std::map<std::string, std::string> g_pages; std::mutex g_pages_mutex; void save_page(const std::string &url) { // simulate a long page fetch std::this_thread::sleep_for(std::chrono::seconds(2)); std::string result = "fake content"; std::lock_guard<std::mutex> guard(g_pages_mutex); g_pages[url] = result; } int main() { std::thread t1(save_page, "http://foo"); std::thread t2(save_page, "http://bar"); t1.join(); t2.join(); // safe to access g_pages without lock now, as the threads are joined for (const auto &pair : g_pages) { std::cout << pair.first << " => " << pair.second << '\n'; } }
Output:
http://bar => fake content http://foo => fake content