FE_DOWNWARD, FE_TONEAREST, FE_TOWARDZERO, FE_UPWARD
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                    |   Defined in header  <fenv.h>
  | 
||
|   #define FE_DOWNWARD     /*implementation defined*/  | 
(since C99) | |
|   #define FE_TONEAREST    /*implementation defined*/  | 
(since C99) | |
|   #define FE_TOWARDZERO   /*implementation defined*/  | 
(since C99) | |
|   #define FE_UPWARD       /*implementation defined*/  | 
(since C99) | |
Each of these macro constants expands to a nonnegative integer constant expression, which can be used with fesetround and fegetround to indicate one of the supported floating-point rounding modes. The implementation may define additional rounding mode constants in <fenv.h>, which should all begin with FE_ followed by at least one uppercase letter. Each macro is only defined if it is supported.
| Constant | Explanation | 
  FE_DOWNWARD
 | 
rounding towards negative infinity | 
  FE_TONEAREST
 | 
rounding towards nearest representable value | 
  FE_TOWARDZERO
 | 
rounding towards zero | 
  FE_UPWARD
 | 
rounding towards positive infinity | 
Additional rounding modes may be supported by an implementation.
The current rounding mode affects the following:
- results of floating-point arithmetic operators outside of constant expressions
 
double x = 1; x/10; // 0.09999999999999999167332731531132594682276248931884765625 // or 0.1000000000000000055511151231257827021181583404541015625
- results of standard library mathematical functions
 
sqrt(2); // 1.41421356237309492343001693370752036571502685546875 // or 1.4142135623730951454746218587388284504413604736328125
- floating-point to floating-point implicit conversion and casts
 
double d = 1 + DBL_EPSILON; float f = d; // 1.00000000000000000000000 // or 1.00000011920928955078125
lrint(2.1); // 2 or 3
The current rounding mode does NOT affect the following:
- floating-point to integer implicit conversion and casts (always towards zero)
 - results of floating-point arithmetic operators in constant expressions executed at compile time (always to nearest)
 - the library functions round, lround, llround, ceil, floor, trunc
 
As with any floating-point environment functionality, rounding is only guaranteed if #pragma STDC FENV_ACCESS ON is set.
Example
Run this code
#include <stdio.h> #include <stdlib.h> #include <fenv.h> #include <math.h> int main() { #pragma STDC FENV_ACCESS ON fesetround(FE_DOWNWARD); puts("rounding down: "); printf(" pi = %.22f\n", acosf(-1)); printf("strtof(\"1.1\") = %.22f\n", strtof("1.1", NULL)); printf(" rint(2.1) = %.22f\n\n", rintf(2.1)); fesetround(FE_UPWARD); puts("rounding up: "); printf(" pi = %.22f\n", acosf(-1)); printf("strtof(\"1.1\") = %.22f\n", strtof("1.1", NULL)); printf(" rint(2.1) = %.22f\n", rintf(2.1)); }
Output:
rounding down: 
           pi = 3.1415925025939941406250
strtof("1.1") = 1.0999999046325683593750
    rint(2.1) = 2.0000000000000000000000
 
rounding up: 
           pi = 3.1415927410125732421875
strtof("1.1") = 1.1000000238418579101563
    rint(2.1) = 3.0000000000000000000000References
- C11 standard (ISO/IEC 9899:2011):
 
- 7.6/8 Floating-point environment <fenv.h> (p: 207)
 
- C99 standard (ISO/IEC 9899:1999):
 
- 7.6/7 Floating-point environment <fenv.h> (p: 188)
 
See also
|    (C99)(C99)  | 
   gets or sets rounding  direction   (function)  |